Horseshoes
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Scoring When cancellation scoring is used, only one player may score during any particular inning. This means when both players have a ringer that the ringers cancel each other and no points are awarded for the ringers. If one player throws two ringers and the other throws one, the result is only three points for the player who pitched the two ringers. Next, any shoes pitched within six inches of the stake are examined (viable pitched shoes most often are determined by using the width of the front arms of another horseshoe placed between the stake and the pitched shoe). If there are no ringers the closest horseshoe within six inches of the stake counts one point. If the same player has another viable shoe closer than any of the opponent's other shoes he gets an additional point. However, if the opponent has another shoe between two of the player's viable shoes only one point is scored for the player. It might be convenient to think of the ringer as the closest shoe (but counting three points). In the case of a player having a ringer, the opponent having the next closest viable shoe and the player having another viable shoe, only the three points for the ringer are scored. But if the next viable shoe is closer than the opponent's a total of 4 points would be scored. Ties simply do not count for any scoring - this also goes for "leaners" or shoes touching the stake. The next closest shoe, if within six inches then counts one point. Foul or Dead Shoes In official tournaments there are many reasons to call a shoe dead:
Dead shoes should be removed immediately. However, if they should hit another shoe in their ramblings, that affected shoe will be scored as it lies, whether or not it was moved by the dead shoe before or after it became dead.
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